Warfork
Weapons, movement, gametypes, server hosting, modding, and competitive history.
Quake Live
Full CVAR and command reference, weapons, movement, gametypes, and competitive depth.
Reflex Arena
Weapons, movement, gametypes, and competitive guides for Reflex Arena.
What's covered
Weapons
Damage, timing, projectile speed, self-damage, and optimal use for every weapon in each game.
Movement
Strafe jumping, bunny hopping, plasma climbing, and advanced movement techniques broken down precisely.
Gametypes
Rules, scoring, strategy, and competitive formats for every gametype across Warfork, Quake Live, and Reflex.
CVARs & Config
Full CVAR reference for Quake Live, server config guides, and recommended competitive settings.
Modding
Server setup, custom gametypes, HUD editing, shader work, and scripting for Warfork.
Competitive History
Tournament history, notable events, and the competitive scene across the AFPS community.
Something missing or wrong?
The wiki is maintained alongside the TARP community. Join Discord to report issues or contribute.